Next Session Briefing
Friday at 7:00 PM EST • Chapter 11: The Amber Temple Incursion
The Party Roster
Adventurers currently wandering through the Svalich Woods.
Garrik Virkian
High Elf • Blood Hunter (Order of the Ghostslayer)
Touched by vampiric essence yet fighting its hunger; wields esoteric crimson rites and compelling dread against the undead.
Nyx
Beast Master Ranger
A seasoned wilderness scout attuned to primal predators, navigating the treacherous mountain passes and misty valleys.
Brother Aiden
Human • Light Domain Cleric
Devoted champion of the Morninglord, bearing the Holy Symbol of Ravenkind to shine radiant beacon light into darkness.
Vespera Shade
Tiefling • College of Spirits Bard
Communes with the restless tarokka phantoms of Barovia, manipulating destiny and bolstering allies with ancient ballads.
Active Objectives
1. Recover the Sunsword: Rumored to be guarded deep within the ruins of Berez beneath the swamp witch's domain.
2. Fortify the Church of St. Andral: The consecrated bones have been restored; safeguard Father Lucian from nocturnal bat swarms.
3. The Amber Temple Expedition: Search the frozen mountain peaks for forgotten vestiges and secrets to pierce Strahd's invulnerability.
House Rules & Notes
Grit & Sanity Checks: Rest rules utilize 8-hour short rests in wilderness zones; full long rests require secured sanctuaries (inns, warded churches).
Foundry Modules in Use: Midi-QOL, Token Action HUD, Dice So Nice 3D, and Automated Animations enabled on the server.